If you'd like to apply to Snowblind and would like to test the waters first or get a sample set up for your application, this meme is for you! We've even provided some prompts for you to use if you want (but feel free to make up your own). Here's how it works.
✭ Reply to this entry with a character you're considering apping into the game. You can include the name of your character and the fandom in your subject line. ✭ Comment around to others on the meme, whether you're in the game already or not. ✭ Now you have a sample ready for your application! ✭ So go reserve and apply when reservations and applications are open. ✭ Seriously, do it.
Network Prompts
ONE: DRUG PUSHING What luck! You've found a bottle of medication...only, oh, it looks like it's a prescription for one of the other people trapped here with you. You have a lot of power in your hands now: you could do the right thing and give it back without a fight, demand a worthy trade to see how badly they want it, or auction it off to the highest bidder. They're not the only ones who could use a painkiller or an antidepressant, after all. If you don't need it for yourself, you're sure to be able to fetch a high price (or bank some high gratitude points) for it from someone.
TWO: CHECK YOUR RECEIPTS After a long day of traveling, you reach into your bag to scrounge up some dinner but you find that all of your food has gone bad. Everything, including the rations you stocked up on just yesterday, is covered in a thick layer of mold. Even the packaged nonperishables are somehow spoiled. Your whole backpack reeks of rot, and nothing edible has been spared. Maybe you can restock tomorrow, but what if you're not the only one whose food has been tainted? And what about the meal you had for lunch just hours ago? Your stomach turns. You'd better take to the network to get to the bottom of this
Action Prompts
THREE: WRITING ON THE WALL You've just settled into a building for the night with your traveling companion when you notice a message left somewhere on one of the walls. It's signed by a username you don't recall ever seeing before. It tells you discoveries and facts about the town you don't think are really real or should be followed. Tells you that they're heading in a direction they're convinced has the exit, and urge you to follow their lead. One of you thinks it's worth consideration. After all, why would anyone leave a message like this if they didn't mean it? But there are risks involved in chasing the assertions. Do you have the resources left to try?
FOUR: CORPSE PARTY Just before lockdown, you and your traveling companion are about to seek shelter in the nearest building when you spot a huddled figure nearly buried in the snow. When you get a little closer, you see that it's a person wrapped tightly in a blanket. Neither of you recognizes them, but you can't be sure; the blanket covers their face. They seem to have succumbed to the elements, but it looks like they're still breathing! You manage to drag them into the building with you with seconds to spare. Good job, you've saved somebody's life! But, as you pull apart the blankets to check on your new companion, you realize that they're not a "somebody" at all... And you're locked in with it until morning.
[ Dick can't help the general flinch at The Batman Voice - it's been a while since he's heard it, honestly. Not only is it that voice but it's his alias, too, and his expression sours slightly. Bruce doesn't have to use it here, and Dick doesn't appreciate the orders. ]
I understand you're going to be stubborn about this. [ Dick says, grouchy in return. ] I'm not leaving you behind, sorry. It's not happening.
[ He's bigger than he used to be, Bruce, he's not Robin - not easy to push back. ] We can deal with it together, or we can find shelter from it together. Whatever it is.
[ Whatever it is has reduced to writhing on the floor, making choked, sobbing noises. ]
[It's the suits, Dick. Sue him. Hard to break old habits.
Also, there's danger. :') He's in serious mode.] Move. [It's less a command and more a warning. Being together gives him opportunity to control the situation and Dick, to protect Dick, but he trusts the other man enough in skill that splitting them is a better tactic.
Now the thing has to decide which one it wants to get, if either at all.
Quickly, Bruce sidles away to the opposite side, flourishing the cape a bit in an effort to make enough noise the thing will choose him.] Find a room in the house we can secure from the outside. Windowless. Small, if you can. I'll distract it.
[ Ughh. He's so annoyed - technically, he doesn't have to follow Bruce's orders, because this isn't Gotham, and he's not Robin, but. Out of respect for Bruce, and out of the knowledge that he has about Bruce backing down from anything, Dick follows the instruction. He's not happy about it, and he plans on letting Bruce know the second that they're out of danger.
The creature writhes, and then drags itself towards Bruce, making horrifying, choked sounds.
Dick ducks back into the rest of the house, looking for a room. The best he can find is a closet on the end of the hallway, which he clears quickly, making enough space. He shouts down the hallway: ] Batman! Down here!
Coming. [It isn't a yell, but his voice is heavy enough to carry. Picking the thing up isn't quite so different than picking up a criminal. From behind, large gloved hand around the back of the neck just under the occipital bone.
Sweeping one arm under both of the thing's own, Bruce knees it in the back and pops both arms out of the sockets, making them limp. The worst thing by far is that it doesn't howl in pain, but gurgles and growls low.
Bruce's feet are long strides; he's pushing the thing down the hall first toward Dick.] Move! [At the door, Bruce stops suddenly and releases, letting the thing fly into the closet. He grabs the door quickly and slams it closed, holding it with two palms and his weight.] Grab a chair.
nope
I understand you're going to be stubborn about this. [ Dick says, grouchy in return. ] I'm not leaving you behind, sorry. It's not happening.
[ He's bigger than he used to be, Bruce, he's not Robin - not easy to push back. ] We can deal with it together, or we can find shelter from it together. Whatever it is.
[ Whatever it is has reduced to writhing on the floor, making choked, sobbing noises. ]
no subject
Also, there's danger. :') He's in serious mode.] Move. [It's less a command and more a warning. Being together gives him opportunity to control the situation and Dick, to protect Dick, but he trusts the other man enough in skill that splitting them is a better tactic.
Now the thing has to decide which one it wants to get, if either at all.
Quickly, Bruce sidles away to the opposite side, flourishing the cape a bit in an effort to make enough noise the thing will choose him.] Find a room in the house we can secure from the outside. Windowless. Small, if you can. I'll distract it.
Go.
no subject
The creature writhes, and then drags itself towards Bruce, making horrifying, choked sounds.
Dick ducks back into the rest of the house, looking for a room. The best he can find is a closet on the end of the hallway, which he clears quickly, making enough space. He shouts down the hallway: ] Batman! Down here!
[ Force of habit. ]
no subject
Sweeping one arm under both of the thing's own, Bruce knees it in the back and pops both arms out of the sockets, making them limp. The worst thing by far is that it doesn't howl in pain, but gurgles and growls low.
Bruce's feet are long strides; he's pushing the thing down the hall first toward Dick.] Move! [At the door, Bruce stops suddenly and releases, letting the thing fly into the closet. He grabs the door quickly and slams it closed, holding it with two palms and his weight.] Grab a chair.