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Snowblind Moderators ([personal profile] snowblindmods) wrote in [community profile] snowblindmemes2016-08-14 08:47 pm
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Test Drive

TEST DRIVE MEME

If you'd like to apply to Snowblind and would like to test the waters first or get a sample set up for your application, this meme is for you! We've even provided some prompts for you to use if you want (but feel free to make up your own). Here's how it works.
✭ Reply to this entry with a character you're considering apping into the game. You can include the name of your character and the fandom in your subject line.
✭ Comment around to others on the meme, whether you're in the game already or not.
✭ Now you have a sample ready for your application!
✭ So go reserve and apply when reservations and applications are open.
✭ Seriously, do it.


Network Prompts
ONE: DRUG PUSHING
What luck! You've found a bottle of medication...only, oh, it looks like it's a prescription for one of the other people trapped here with you. You have a lot of power in your hands now: you could do the right thing and give it back without a fight, demand a worthy trade to see how badly they want it, or auction it off to the highest bidder. They're not the only ones who could use a painkiller or an antidepressant, after all. If you don't need it for yourself, you're sure to be able to fetch a high price (or bank some high gratitude points) for it from someone.

TWO: CHECK YOUR RECEIPTS
After a long day of traveling, you reach into your bag to scrounge up some dinner but you find that all of your food has gone bad. Everything, including the rations you stocked up on just yesterday, is covered in a thick layer of mold. Even the packaged nonperishables are somehow spoiled. Your whole backpack reeks of rot, and nothing edible has been spared. Maybe you can restock tomorrow, but what if you're not the only one whose food has been tainted? And what about the meal you had for lunch just hours ago? Your stomach turns. You'd better take to the network to get to the bottom of this


Action Prompts
THREE: WRITING ON THE WALL
You've just settled into a building for the night with your traveling companion when you notice a message left somewhere on one of the walls. It's signed by a username you don't recall ever seeing before. It tells you discoveries and facts about the town you don't think are really real or should be followed. Tells you that they're heading in a direction they're convinced has the exit, and urge you to follow their lead. One of you thinks it's worth consideration. After all, why would anyone leave a message like this if they didn't mean it? But there are risks involved in chasing the assertions. Do you have the resources left to try?

FOUR: CORPSE PARTY
Just before lockdown, you and your traveling companion are about to seek shelter in the nearest building when you spot a huddled figure nearly buried in the snow. When you get a little closer, you see that it's a person wrapped tightly in a blanket. Neither of you recognizes them, but you can't be sure; the blanket covers their face. They seem to have succumbed to the elements, but it looks like they're still breathing! You manage to drag them into the building with you with seconds to spare. Good job, you've saved somebody's life! But, as you pull apart the blankets to check on your new companion, you realize that they're not a "somebody" at all... And you're locked in with it until morning.

catricide: (pic#10521332)

[personal profile] catricide 2016-08-30 04:28 pm (UTC)(link)
"Yours is an active imagination, isn't it?"

He offers her an amused look, before gesturing to the dumbwaiter. The zombie should fit, with some uh... effort. It won't be pretty, to say the least, but at least they can feasibly get the thing out of their hair.

"I've not the strrrength to make the creature fit, but surely you do?"
escutcheon: (♕ 68)

[personal profile] escutcheon 2016-08-31 04:52 am (UTC)(link)
"It's good to anticipate possible outcomes." Cousland grumbles - not at all defensively, no sir - prior to giving the itty bitty dumbwaiter opening with a skeptical raise of one eyebrow for a beat or two.

"Of course you don't." GRUMBLING INTENSIFIES. "Why does the unnatural always smell so awful?"

So, mentally rolling up her sleeves in preparation for what's undoubtedly going to be a very unpleasant round of 'jam the square peg in the round hole' (or vice versa in this case), the Warden promptly hucks the zombie face-first into the dumbwaiter window.
All in all it would be fairly amusing if not for the cacophany of wet 'snap's and 'pop's of undead bones being forcibly relocated as she stuffs the wayward limbs in with perhaps a little more gusto than is necessary.





Dog, of course, is helpfully fetching bits and pieces of zombie that fall off in the process. Teamwork!