If you'd like to apply to Snowblind and would like to test the waters first or get a sample set up for your application, this meme is for you! We've even provided some prompts for you to use if you want (but feel free to make up your own). Here's how it works.
✭ Reply to this entry with a character you're considering apping into the game. You can include the name of your character and the fandom in your subject line. ✭ Comment around to others on the meme, whether you're in the game already or not. ✭ Now you have a sample ready for your application! ✭ So go reserve and apply when reservations and applications are open. ✭ Seriously, do it.
Network Prompts
ONE: THE FRIENDSHIP CIRCLE Whether or not you were aiming for this to happen, you've ended up in Downtown's Toy Store for the night. Right away, it gives you a creepy sort of vibe. There's even a doll staring up at you from the doorway when you come inside, discarded and lonely on the floor. It has no eyelids or eyelashes, its too-lifelike eyes precariously stuck onto dark hollows. Its mouth a despondant, stitched-on frown.
Ingoring it, though, nothing particularly odd seems to happen--at first. It isn't until you sleep when a sinking feeling jolts you from your slumber. It's not hard to figure out where the soruce of the unease is coming from: the doll from earlier is laying just inches away from your face. When you sit up, you realize that it's not the only one: every doll has moved from the shelves and surrounded your sleeping body in a neat circle. All of their eyes are sunken. All of their mouths are turned into frowns.
Maybe you'll have an easier time getting back to sleep if you can find someone on the network to talk it out with.
TWO: IT BLEEDS Something's wrong with the wallpaper in this house. You're not sure exactly what it is, but it makes your head dizzy to be around it for too long. If it's affecting you this badly, it's possible that other people might have the same problem in the future, so it would probably be a good idea just to take it down. Only, when you pull at the first piece, it's not just the wallpaper that pulls away from the wall...but the skin of your arm, which breaks open in a long scratch. It isn't deep enough to draw blood, but certainly enough to feel raw and uncomfortable.
It would be a good idea to stop what you're doing and reach out for some medical advice.
Action Prompts
THREE: THE QUIET GAME You and your traveling compaion have found shelter at the library. It's a nice, spacious building with plenty of comforable places to sleep and books to occupy your time, so at first this seems like a fine place to spend your time. Only, you can't shake the feeling that someone else is here with you. And everytime you talk too loudly, a fierce shhh passes between your ears, passing a shiver down your spine. Eventually, you hear a slithering voice whisper no talking in the library, and a pinch stabs at the corner of your mouth.
Your companion can hear it too...right?
FOUR: PICTURESQUE Not too long ago, you found a jigsaw puzzle. The pieces were all stored in a plain box, so you weren't sure what the picture was meant to be. You've been having a slow night, so while your traveling companion tries to get some sleep, you decide to see if you can solve it. Only...you start to notice something familiar about the setting as it unfolds before you. Piece by piece, it becomes clear: it's something from home, something only you should know.
You have to show your traveling companion--only when they go to look for themselves, all that's left is a square of white paper where the puzzle once was. But that can't be right, can it?
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no subject
[Somehow, he'd be pretty willing to call that concept "normal". But why isn't that what it's doing?
At least whatever's up with this puzzle, it doesn't seem to prevent him from watching as the drawing's created. ... Or noting that he could have done better.]
That, or look away, I guess.
[Or both, as Junpei seems to be trying, now.
Why does this feel so stupid?]
no subject
Okay!
[He puts his hands over his eye-slots.]
On the count of three we check! One...two...three!
[And putting his hands in the air he looks back down at his artwork to reveal...! That the snowman has stayed! He looks a little disappointed. Or, well, he would, if he had a normal head. Maybe it's just the tilt of his shoulders that makes him seem so emotive.]
Huh...maybe it's because I used a real marker? Maybe I broke it...I'm sorry!
no subject
[Well, whatever. Trial and error, or something. There's no reason to keep looking away, then.
Except, when he does bring his attention back towards the puzzle--]
Wait. I don't.. think you did break it. Can you really still see it?
no subject
[He tilts his head. This is getting really weird and spooky...]
no subject
Yeah. Why-- [Why what? He has no idea what to ask. There's nobody who can answer, anyway.]
At least it's reusable, then.
no subject
[Except to maybe play a mean prank on someone. He turns the marker over and over in his hands before finally setting it down.]
Maybe we should just put it back in the box before it stresses us both out...
no subject
You're probably right, though.
[If putting the puzzle away is the right course of action, then it opens up one more route of studying the thing. Reaching to begin taking a small part away from one corner, Junpei makes a point of checking out both the fronts and backs of the few still-attached pieces that end up in his hand. But there's still nothing else unusual about them. ]
Gotta be honest, it's kinda creeping me out anyway.
[Wirh that, he tosses those couple pieces back into the unmarked box. This whole thing's just too weird.]
no subject
[He sighs as he watches the last pieces fall down into the box.]
Maybe we can give it to someone else. One of the really curious kinds of people here might want to study it for themselves. Maybe come up with something crazy.
[Not that anyone should be condoning anything crazy, but he's not too sure what to do with it himself...and at the same time, it seems somehow like a waste to just abandon it.]