If you'd like to apply to Snowblind and would like to test the waters first or get a sample set up for your application, this meme is for you! We've even provided some prompts for you to use if you want (but feel free to make up your own). Here's how it works.
✭ Reply to this entry with a character you're considering apping into the game. You can include the name of your character and the fandom in your subject line. ✭ Comment around to others on the meme, whether you're in the game already or not. ✭ Now you have a sample ready for your application! ✭ So go reserve and apply when reservations and applications are open. ✭ Seriously, do it.
Network Prompts
ONE: IT WON'T BE LONG NOW... Well, you made a mistake. You spent too long searching around, or you ran outside near the end of the day for just one more thing, and now you've been locked out. You can search around all you want, but the best shelter you can hope for is pressing against the side of a sealed up building. You do still have your tablet, though. Maybe someone on the network can give you some advice, or at least some comfort while you wait for hypothermia to set in.
TWO: CABIN FEVER Maybe you didn't want that mistake of getting caught outside to happen again, but now you've ended up staying too long in one location, and cabin fever has set in. Maybe you're taking to the network to try and ignore the hallucinations. Maybe you want to tell everyone that you've figured out they're all in on your kidnapping. Maybe you ended up wandering off and now you'd really like to know if anyone can check back in the place you were at for your pants.
Action Prompts
THREE: AN UNEXPECTED MEETING You're going about your business searching what seems like it might be an especially promising house--it's fully intact and there's even a working fireplace with some wood! It looks like someone else has the same idea, though, and you've run into them in the middle of your search. Do you share the potential wealth or try to kick them out? On the other hand, maybe you know who this is, or maybe you're just glad to actually see another person for the first time in ages.
FOUR: GOOD MORGUE-NING You've just woken up in a morgue after dying in one unfortunate way or another. You have no idea where you are beyond that, but your tablet is insisting you can't stay here, so you should probably get out of here pretty quickly. Of course, bringing people back from the dead isn't a perfect science, so you're missing something important to you. Maybe you've lost your voice, maybe you can't remember where you're from, maybe you can't remember where you are right now. It looks like someone else is nearby, though. Maybe they can help you out?
Luckily for Val, Al is not the sort of person to hoard his good fortune and refuse to share it with others. When he found a cabin with a plentiful supply of firewood for once, he saved half to distribute among the others and then set a roaring blaze going in the hopes that the light from the windows would guide anyone who might be lost out in the snow.
He can't feel the warmth of it himself, though he has a hand extended towards the flames when the door opens as if to pretend, but the light is useful even for him to fend off the shadows that sometimes plague anyone unfortunate enough to be trapped here. There's a brief moment of concern that the newcomer is one of those entities, before the worry fades into relief and a welcoming enthusiasm.
Smiling isn't possible when your face is an expressionless hunk of metal, but his voice is happy enough to convey ten smiles with some added happiness left over.
"That's good, that's what it's here for! Come in and sit down as close as you want, you look freezing."
three
He can't feel the warmth of it himself, though he has a hand extended towards the flames when the door opens as if to pretend, but the light is useful even for him to fend off the shadows that sometimes plague anyone unfortunate enough to be trapped here. There's a brief moment of concern that the newcomer is one of those entities, before the worry fades into relief and a welcoming enthusiasm.
Smiling isn't possible when your face is an expressionless hunk of metal, but his voice is happy enough to convey ten smiles with some added happiness left over.
"That's good, that's what it's here for! Come in and sit down as close as you want, you look freezing."